Qt/Images/Pixmap
From ProgrammingExamples
< Qt
main.cpp
#include <QApplication> #include "form.h" int main(int argc, char *argv[]) { QApplication app(argc, argv); Form form; form.show(); return app.exec(); }
form.h
#ifndef FORM_H #define FORM_H #include "ui_form.h" class Form : public QWidget, private Ui::Form { Q_OBJECT public: Form(QWidget *parent = 0); }; #endif
form.cpp
#include <QtGui> #include <QGraphicsScene> #include <QGraphicsView> #include <QPixmap> #include "form.h" Form::Form(QWidget *parent) : QWidget(parent) { setupUi(this); //QPixmap pixmap; //pixmap.load("test.jpg"); // Manual: //pixmap = pixmap.scaled(20,20); // Works // QPixmap pixmap(20,20); // QColor black(0,0,0); // pixmap.fill(black); //QPixmap pixmap; // Doesn't work (probably because the default size is (0,0) so scaling 0 to anything doesn't make sense) QPixmap pixmap(1,1); // Works pixmap = pixmap.scaled(20,20); QColor black(0,0,0); pixmap.fill(black); QGraphicsScene* scene = new QGraphicsScene; scene->addPixmap(pixmap); this->graphicsView->setScene(scene); }
form.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>Form</class>
<widget class="QWidget" name="Form">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<widget class="QGraphicsView" name="graphicsView">
<property name="geometry">
<rect>
<x>60</x>
<y>50</y>
<width>256</width>
<height>192</height>
</rect>
</property>
</widget>
</widget>
<resources/>
<connections/>
</ui>CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(QPixmap) FIND_PACKAGE(Qt4 REQUIRED) INCLUDE(${QT_USE_FILE}) QT4_WRAP_UI(UISrcs form.ui) QT4_WRAP_CPP(MOCSrcs form.h) include_directories(${include_directories} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) ADD_EXECUTABLE(QPixmap main.cpp form.h form.cpp ${MOCSrcs} ${UISrcs}) TARGET_LINK_LIBRARIES(QPixmap ${QT_LIBRARIES})